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Warpspawn Personal Page for Lloyd Krassner
Here is a Link to a non-wikki personal page of mine on
The Warpspawn Website:
http://www.angelfire.com/games2/warpspawn/WSCLSK.html
online holdem poker
Some Game Designs I'm mulling over
Little Nemo...
Need to get a copy of the Strips.
Warpquest format
Tin Tin...
Warpquest format
The Labyrinth...
That Muppet/David Bowie Movie
Warpquest format
The Dark Crystal...
More Muppets
Warpquest format
The Spanish Civil War...
2 player card game format
The War of the Roses...
2 player card game format
Playboy Mansion...
Woooo Hooooo!!!
Poker Format?
Cock Fight...
Why not?
Piranah Tank...
Eat em up yum!
Spy vs Spy...
Need to get a copy of the comics
Spy Kids...
This would actually be pretty cool.
Last of the Tequesta...
An extinct Indian Tribe hereabouts.
Jungle Fire Fight...
Modern Weapons, Africa, South America.
Warp Skirmish Format
The Cuban Revolution...
The Rise of Castro.
Card Game
Roller Ball...
Backgammon variant
Barbary Pirates...
Card game
My Own Games I've actually Playtested
Takeover...
An older version, years ago.
Culture & Conquest...
It works.
Grenadier Tactics...
Works Ok.
Harry Potters First Year Adventure...
I made a nice board too.
Galax...
We played by email on the Yahoo group years ago.
It Worked, but I got sidetracked.
Games I need to Fix
This could be a very long list
In some cases, It would be easier just to make a new game.
Boer War...
Trival, needs complexity
Battle of Berlin...
Trivial, needs complexity
Warpquest Games...
Thinking of doing away with the “Generic Ruleset” and
writing out the rules specific for each scenario
Daisho...
Would like to redo so that combatants are basically all Samurai
and each has a set of unique attributes
Starcraft...
Need to add Protoss
Tried & True Warp Spawn Game Mechanics
Poker type Games (Melds)
Collectible Card Game (CCG) Mechanics
Miniatures (Tactical Combat using Figures, Dice Driven)
Warp Skirmish (8×8 Grid, Card Driven, Tactical Wargames)
Warp Quest (Linear Track, Card Driven, Race Games)
Warp Empires (Card Driven, Area Control, Strategic Wargames with Recruitment)
War (Yes, The Card Game) Variants
Monopoly Variants (Circular Track)
Classic Game Variants: Chess, Backgammon, Mancala
Game Mechanics I would like to do more of
Accurate Maps and Complicated Game Boards
Double Blind
Auctions
Tile Laying
Modular Maps
The Game Design Process
I’m always on the lookout for new material.
Hardly a day goes by when I’m not thinking about the next game.
Everything becomes a game design opportunity.
It’s like the proverbial Rose-colored glasses.
All Mediums are fair game: Books, Movies, TV, you name it.
Sure It’s obsessive, but people without obsessions aren’t that interesting.
I have to keep taking in material. Input always exceeds output.
If it doesn’t I’ll find myself staring at a blank piece of paper.
I look forward to few lost hours in the bookstore.
Eventually I come across some theme that inspires my imagination.
Frequently the Topic requires I do several hours of research.
During this time, I’ll be creating what I call the “Card List”.
The card list is a long list of phrases and ideas that I want to
Incorporate into the game. Frequently this list does turn into
The card list of the game. Once I feel the card list is complete,
I’ll determine the Victory conditions of the game.
Next I do the Turn Sequence, or rather the Mechanism.
The Mechanism is simply the Bridge that
Connects the Card List to the Victory Conditions.
Often I have to force it, but that, I know how to do.
Next comes refinements, and additional research and the
Occasional rewrite of some section, and then I go through the
Ritual of posting it on my site.
For me It’s a very satisfying experience.
After making a game I have a real feeling of accomplishment.
Honestly I don’t know how other people get by without it.
Each game is a tribute to something that needs be
remembered and honored and held sacred because it tells us
something about the past or the universe or ourselves.
Desired Site Improvements
As you can tell, I’m squeezing Lycos, Yahoo, and Wikki for all
I can get out of them, and thats with relatively no
programming skills and no monetary investment.
Travelling Frontiers has a database of all the games:
http://www.travelingfrontiers.com/search/
I would like to combine the database with these Personal
Pages so that people could rank the games and record
Sessions, reviews, etc. and have it in a form that
Statistical Analysis can be easily done.
My inspiration, of course, being Board Game Geek.
If you Know an simple, cheap, quick way of
doing something like that, let me know.
For anyone familiar with BGG, I also would like:
Avatars, Warpspawn Gold, Badges, Thumbs Up.
Another long talked about, desired feature, would be,
The ability to sign on, find opponents (live or computer) and
Play Warpspawn games online. Neat-o graphics would be a plus.
Games I play the most with my Kids
Mancala
Dominoes
Chinese Checkers
War (the card game)
Candy Land
Chutes and Ladders
Battleship
King’s Blood (New card game like UNO)
Naval War (of Avalon Hill fame)
Feudal (with the little plastic figs - House Rules)
Star Wars Epic Duels
Monopoly Jr (Also the Dig’n Dinos edition)
Carcassone
Sorry (The Disney Addition)
The Amazing Labyrinth
Go Fish
Old Maid
Dungeon Keeper (PC game)